▶ NOW VIEWING: HUCK • HAM'S BALL BATTLES WIKI ▶
Huck
Official Portrait
HUCK
"The Barrel Stuffer"
Weapon: Shotgun
Combat Style: Ranged
Record: 3W / 4L
Status:
► Background

Huck was the second ranged ball to hit the scene, making his debut in Season 0. Since then he hasn't made much of a splash in terms of winning matches, as he only recently sharpened his aim slightly and stopped firing randomly. Falling to the rookie Arlo in his debut match in Season 2, Huck found his first win against Silas in the Loser's Bracket. Where he goes from here, only time will tell. He might not be the smartest ball on the block, but he'll take you out faster than any other. His good friend, Flint, lives far out in the woods with him. Nobody knows if they are just friends, together as a couple of some sort, or what. All anyone knows is they are often seen around one another, and that they come from the same area. The two consequently decided to form the team for Season 3, Them Country Fellas.

► Abilities & Traits
Shotgun
Weapon

Huck's shotgun fires 12 pellets per shot, each dealing 4 damage. The pellets scatter outward the farther they travel, making point-blank shots particularly devastating.

Aim
Passive

Like other ranged balls, Huck slowly angles his shotgun toward his opponent to maximize damage potential.

► Match Record
Season Opponent Format Result Notes
Season 1 Bosh 1v1 - Bo1 LOSS N/A
Season 1 Kurt 1v1 - Bo1 LOSS N/A
Season 2 Arlo 1v1 - Bo3 LOSS N/A
Season 2 Silas 1v1 - Bo3 WIN N/A
Season 2 Caesar 1v1 - Bo3 WIN N/A
Season 2 Meryl 1v1 - Bo3 WIN N/A
Season 2 Chutz 1v1 - Bo3 LOSS N/A
► Balancing Changes

Season 0 (Debut)

Ball debuts with the following base stats:
Damage per Pellet: 4
Pellets per Shot: 12
Fires at random with no directional aim.

Season 1

No changes.

Season 2

BUFF: No longer fires at random. Shots now fire based on line of sight toward the opponent.

BUFF: Fires slightly more often.

BUFF: Pellet direction is no longer affected by the velocity of the ball, improving consistency.

► Gallery