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Obee
Official Portrait
OBEE
"The Older Brother"
Weapon: Orbiters
Combat Style: Unarmed
Record: 2W / 3L
Status:
► Background

Obee is one half of The Bees. Not of this world, Obee and his "brother" Pobee, assimilated themselves into society, and took on the role of brothers to one another. The pair utilize an alien technology comparable to what the average person would call portals. Obee uses this technology to create a constant flow of little orbiters, based on his own dna, that orbit around him constantly, creating an offensive yet protective barrier. Obee joined the roster poised to put his orbiters to the test. He has not seen as much success as his younger counterpart, but that doesn't deter him. Obee fights fiercely with his army of orbiters, while still being an unarmed type. For Season 3, Obee teams up with his brother Pobee, to form the team, The Bees.

► Abilities & Traits
Unarmed
Weapon

Unarmed use their bodies primarily to do damage. Any contact with an unarmed body does damage to another ball, with unarmed collisions rewarding the faster ball with doing damage.

Orbiters
Active

Obee gains one orbiter every second, each dealing 6 damage on contact. Each orbiter is consumed upon a hit, leaving Obee vulnerable between stacks as his body alone only deals 1 damage. Patience and timing are key, letting the orbiters build before engaging.

Unarmed Speed Ramp
Passive

All Unarmed have a passive speed gain, that resets upon taking or making a hit.

► Match Record
Season Opponent Format Result Notes
Season 1 Pobee 1v1 - Bo1 LOSS N/A
Season 2 Al 1v1 - Bo3 LOSS N/A
Season 2 Manderly 1v1 - Bo3 WIN N/A
Season 2 Flint 1v1 - Bo3 WIN N/A
Season 2 Mundus 1v1 - Bo3 LOSS N/A
► Balancing Changes

Season 0 (Debut)

Ball debuts with the following base stats:
Orbiter Generation: Every 1.5 seconds.

Season 1

No changes.

Season 2

BUFF: Orbiter generation speed increased. 1.5 seconds → 1 second.

REWORK: Orbiters no longer activate hitstop.

REWORK: Orbiter spawns modified to prevent collapsing all orbiters into one spot.

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